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Powder & Crown Proch i Korona
Coalition squad: an officer, musketeers and a standard-bearer of the Crown Foot Guards, a drummer and a winged hussar

I. Coalition

Crimson Coalition

The Crown, with Meissen auxiliaries

The Coalition’s strength is its cavalry: the Winged Hussars ride 15% faster and hit 15% harder than ordinary heavy cavalry. Where the Crown was weak, in artillery and infantry, auxiliaries from Meissen step in. Grenadiers, uhlans, chevau-légers and quick-firing guns come out of the same barracks, stables and foundry. The home-grown elite is the Crown Foot Guards.

Music
Polonaises by Ogiński, among them “Pożegnanie Ojczyzny” (Farewell to the Homeland), polonaises by Bach, the “Kościuszko Polonaise” and Telemann’s “Concerto polonois”
Voices
The Winged Hussars and the uhlans speak Polish. The infantry answers in Polish but hears its orders in German. The other Meissen auxiliaries speak German.

The Coalition’s troops

10 unit types

  • Crown Infantry: three soldiers in red coats, the middle one carrying a white-and-red flag

    Infantry

    Crown Infantry

    A line of muskets: its frontal volley stops cavalry, and up close it wrecks guns.

    Barracks · 2 command points100 saltpetre

  • Dismounted Dragoons: three dragoons in red with muskets, one carrying a flag

    Anti-cavalry

    Dismounted Dragoons

    Bayonets in formation: +300% damage against cavalry at once, with nothing to set up.

    Barracks · 2 command points90 gold

  • Winged Hussars: two hussars in red on horseback, with a flag and a lance with a pennon

    Cavalry

    Winged Hussars

    15% faster and 15% stronger than ordinary cavalry. Infantry struck in the flank takes ×2.5.

    Stables · 2 command points150 gold

  • Crown Artillery: a gun on a red carriage and a gunner in a red coat

    Artillery

    Crown Artillery

    Area fire on dense ranks and buildings. Helpless up close.

    Foundry · 3 command points160 saltpetre, 80 gold

  • A horse-drawn powder wagon

    Supply

    Powder Wagon

    Hauls Red Saltpetre to your Headquarters on its own. Saltpetre pays for infantry and guns.

    Headquarters · 1 command point150 gold

  • Meissen Grenadiers in white coats with red facings, carrying a flag

    Infantry

    From Meissen

    Meissen Grenadiers

    Tougher line infantry whose grenades hit buildings harder.

    Barracks · 3 command points125 saltpetre, 120 gold

  • Uhlans in white jackets on horseback, with a lance and a flag

    Cavalry

    From Meissen

    Uhlans

    Fast lance cavalry for raids: it smashes guns and baggage trains.

    Stables · 2 command points120 gold

  • Chevau-légers in white on horseback, with a flag

    Cavalry

    From Meissen

    Chevau-légers

    A charge into an exposed flank deals ×3.2 instead of the usual ×2.5.

    Stables · 2 command points170 gold

  • A quick-firing gun and a gunner in a white coat

    Artillery

    From Meissen

    Quick-⁠firing Guns

    Fire canister on a flat trajectory, roughly twice as fast as an ordinary gun, but only at close range.

    Foundry · 3 command points120 saltpetre, 140 gold

  • Crown Foot Guards: three guardsmen in red with white facings, carrying a flag

    Infantry

    Holds formation

    Crown Foot Guards

    The home-grown elite. A cavalry charge into its flank deals only ×1.3 instead of ×2.5.

    Barracks · 3 command points130 saltpetre, 120 gold

  • In-game screenshot: rockets of the Siemienowicz Rocket Salvo arc across a summer field into the Diktat’s green line, with the Coalition’s red ranks, cottages and strip fields around
    Plate I The salvo arcs over a summer field into the Diktat’s line. The rockets leave scorched craters.

    Superweapon

    charges in 3 min

    Siemienowicz Rocket Salvo

    Pick a target and 36 rockets fly from your Headquarters and come down inside the circle. They hurt everyone standing there, your own soldiers included. Only your buildings are spared.