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Powder & Crown Proch i Korona
Protectorate squad: grenadiers in dark blue coats and a Bosniak lancer

III. Protectorate

Brandenburg Protectorate

The iron ramrod and Seydlitz’s cuirassiers

The iron ramrod: musketeers fire almost 40% more often, but each volley is weaker. Seydlitz’s cuirassiers renew their charge sooner, while field jägers, Bosniaks and horse artillery give the army reach and speed. Recruiting foreigners comes at a price: musketeers and cuirassiers cost 15% more.

Music
The Hohenfriedberger, Dessauer and Torgauer marches and Bach’s “Brandenburg Concertos”
Voices
German; the Bosniaks speak Polish

The Protectorate’s troops

9 unit types

  • Musketeers in dark blue coats with a white flag bearing a black eagle

    Infantry

    Musketeers

    The iron ramrod: they fire almost 40% more often, but each volley is weaker.

    Barracks · 2 command points115 saltpetre

  • Fusiliers with bayonets in dark blue coats, carrying a flag

    Anti-cavalry

    Fusiliers with Bayonets

    Bayonets instead of pikes: +300% against cavalry at once, with nothing to set up.

    Barracks · 2 command points90 gold

  • Seydlitz’s cuirassiers in white kollets on black horses, with a flag

    Cavalry

    Seydlitz’s Cuirassiers

    Renew their charge sooner and can take more punishment, but cost 15% more.

    Stables · 2 command points173 gold

  • A Brummer, a heavy gun on a dark blue carriage, and a gunner

    Artillery

    12-pounder Brummers

    Heavy 12-pounders that Frederick took from his fortresses and brought into the field at Leuthen (1757).

    Foundry · 3 command points160 saltpetre, 80 gold

  • A horse-drawn powder wagon

    Supply

    Powder Wagon

    Hauls Red Saltpetre to your Headquarters on its own. Saltpetre pays for infantry and guns.

    Headquarters · 1 command point150 gold

  • Protectorate grenadiers in dark blue coats and mitre caps, carrying a flag

    Infantry

    Holds formation

    Grenadiers

    An elite in mitre caps: the fastest volley of any guards, and a flank attack does not break them.

    Barracks · 3 command points150 saltpetre, 120 gold

  • Field jägers in green coats with rifles

    Infantry

    Field Jägers

    Rifles: they hit formations and guns from afar, but reload slowly and cannot withstand a charge.

    Barracks · 2 command points80 saltpetre, 70 gold

  • Bosniaks in red and turbans on black horses, with a lance and a flag

    Cavalry

    Bosniaks

    Light lancers for raiding guns and baggage trains. From the flank they hit ×2.8.

    Stables · 2 command points130 gold

  • A light horse artillery gun on a dark blue carriage and a gunner

    Artillery

    Horse Artillery

    Lighter 6-pounders that keep up with the cavalry. The first artillery of its kind in Europe (1759).

    Foundry · 3 command points140 saltpetre, 130 gold

  • Superweapon

    charges in 2 min 50 s

    Ephraimites

    Prussia struck Ephraimites with captured Saxon dies in 1756⁠–⁠1763.

    No aiming needed. Debased coin floods the enemy’s market: they lose 40% of their gold, 600 at most. Your treasury gains 150 plus half of that loss.